Unreal Engine Live Coding with Visual Studios 2022 Failed

I’ve been looking to add some C++ classes to my Unreal 5.5 project, and in doing so, I was able to create one class, but attempting to create any more causes an error to pop up, saying the live coding failed. According to the live coding log:

Expecting to find a type to be declared in a module rules named ‘VisualStudioTools’ in ‘UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’. This type must derive from the ‘ModuleRules’ type defined by UnrealBuildTool.

I’m not sure why it says this. I have the the Visual Studios Tools plugin on my project, and I have my Source Code Editor set to Visual Studios 2022 in my preferences. Is there something I’m missing here?

Hello there @TheRealQuilithin!

Checking through the community, this error was encountered and resolved in another thread. Please test their method for your scenario:

In case the issue remains active after removing the plugin, I would suggest a reinstallation of Visual Studio, and all its required elements, according to your UE version.