when I use unreal engine 4.26 with dx12 Rhi and raytracing it works a short time but then it lags and then freezes the only way to close it is to reset my pc.
My specs: 16 GB ram
Intel(R) Core™ i5-10400F CPU @ 2.90GHz 2.90 GHz
Windows 10 Home
interface Windows Feature Experience Pack 120.2212.551.0
I tried with 4.25 but there it also lags on dx12 settings but I want to have the latest version working with GPU light mass. can anyone help me???
April 4, 2021, 3:26am
what is your GPU? you must have an RTX series!
I have a 1660 super. the older method of light baking never worked for me i only had problems and could find a way to make really light while this new GPU lightning solved all the problems. but i cant run the program for long before it starts to lag and then freezs.
April 4, 2021, 5:48pm
you must have an RTX series and 1660 is from the GTX series
April 5, 2021, 7:20am
Dude don’t worry just try this discord server to find a freelancer job. I hope you make it
June 24, 2021, 8:08pm
Okay pls i have the same problem and i Have Rtx 2070 max Q gpu what can i do?