Unreal Engine is exiting due to D3D device being lost AGAIN AND AGAIN

same problem when I test my game, I try to install different pilote for my nvidia, I rebuild my project but nothing work.
the problem came randomly when I test.

the problem come also when change mesh in editor.

EDIT: found a solution for me. I change the texture filtering - quality in high perfomance.

A number of D3D crashes were resolved in 4.25.1. If you havenā€™t updated, it might solve some of the issues youā€™ve encountered. Let us know!

https://forums.unrealengine.com/unreā€¦leases/1770617

Can confirm Iā€™m having this same crashes in editor (Unreal Engine is exiting due to D3D device being lost) with 4.25.1
Updated nvidia drivers, set nvidia graphics card as default processor (Iā€™m with a laptop with intel and nvidia graphics), getting the same crashes.

Got it solved.
As other said, I updated Intel graphics driver (I have a laptop with both intel and nvidia graphics card), and uninstalled geforce nvidia experience.

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same d3d crashes all over the shop 4ā€¦25

Getting this on 4.25.1. Opened a project that was working just fine last week and now Iā€™m getting this error window before it even launches.

UE4 GPU Crashed or D3D Device Removed Use -d3ddebug to enable the D3D debug device Check log for GPU state information

I also got this problem with 4.25.1

For some reason my editor stops crashing when it is not in full screen mode 4.25.1

Worked for me, thanks!

I have the same problem when i try to play dead by daylight or any other unreal engine gameā€¦

Try some of the suggestions listed in this thread:
Unreal Engine is exiting due to D3D device being lost.

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I quit using Nvidia ā€œgame driversā€ and started using Nvidiaā€™s ā€œStudio driversā€. Crashes gone here.

WOW. This actuallyworked for me. Thanks dude! I can now use 4.25 on my laptop without crashing! If in fullscreen, it crashes within around 30 seconds of being opened. As soon as I move my mouse over the editor, everything start to ā€˜flickerā€™ then bam, it freezes, then crashes out! In ā€˜windowed modeā€™ it seems to work fine! Awesome!

I had exactly this error since 4.24. I updated to 4.24.1, .2, .3, 4.25, and now 4.25.1. I would see dozens of UE4 Editor crashes in a day - often while trying to save - and submitted logs of 50% of the crashes to Epic. Other than UE4, all other software seemed to work perfectly fine. It was driving me nuts and I almost quit using UE4. Iā€™m using an NVIDIA Geforce 1660 with 6GB of RAM on Windows 10, at 1440 x 900 resolution.

Finally solved it with this:

Go to NVIDIA Control Panel ā†’ Manage 3D Settings ā†’ Program Settings.
Select


ue4editor.exe

, and change Antialiasing - FXAA to off.

I did this 2 weeks ago, and havenā€™t had a crash since.

I understand that FXAA increases memory usage, and itā€™s possible that some settings take memory beyond whatā€™s available on your memory card. Alternatively, try turning off other features for the UE4 Editor from the NVIDIA Control Panel.

@DrAculaMD Thanks, it worked for me. Much relieved.

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Iā€™m having this problem in all games that use Unreal engine, windows latest version 08/08/2020, all updated drivers, no heating problems, I donā€™t know what else to do, please help.

i7 7700k 4.6
16 gb ram
1080ti
mobo Ga-z270x gaming k5 bios f8
** power supplies 750w corsair corsair 750w enthusiast **

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Also getting this error/crash - in my case it happens most of the time when I navigate to a folder containing a specific blueprint in the content browser. Thereā€™s nothing wrong with the BP itself, and if I modify it from within the level and then save it, very often the crash goes away when I navigate back to the containing folder.Very confusing/frustrating.

I dont play games, i just do cinematic, i dont have a good computer, only a GTX 970. I can use this drivers? I ll have a better performance?

Got some error here
Specs:
Ryzen 5 2600
GTX 1650
8gb DDR4 3200mhz
Pls help me.
Fatal error: [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0020 - ā€˜INTERNAL_ERRORā€™)

UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_SlateRHIRenderer
UE4Editor_SlateRHIRenderer
UE4Editor_SlateRHIRenderer
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_RenderCore
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll

Iā€™m having the same problem.
Iā€™m running a 5500XT
16GB ram
win 10
i7-7700
HTC-Vive

my problem begins in Pavlov, not I donā€™t think it is Pavlov because A: the same issue is being described in multiple games online. B: Iā€™ve played and had Pavlov and other VR games for about a year-ish now. Iā€™ve tried going into steam and verifying filed, win 10 is updated along with my drivers, reinstalling the game, and all its add-ons, installing, deleting, then reinstalling again Unreal engine in Epic. the exact message for me (Iā€™ve had multiple but I took a picture of this one, also this is all typed)

The UE4-Pavlov Game has crashed and will close

LowLevelFatalError [File:Unknown] [Line:200]
Unreal Engine is exiting due to D3D device being lost. (Error:
0x887A0006 - ā€˜HUNGā€™)

Any help will be greatly appreciated and welcomed. also, apparently, this has been an issue for a VERY long time. I am somewhat tech savvy but I do not know Unreal. (maybe not Pavlov errors but the main error stuff)

Thanks