I’ve built a new PC with the following specs:
- i7 10700 CPU,
- GIGABYTE Z590 GAMING X motherboard,
- 32 Gb RAM,
- 256 Gb SSD + 1 Tb HDD,
- GIGABYTE GTX 3050 videocard,
- Windows 11 64-bit OS.
I’ve noticed that any time I’m trying to play any videogame, it works for a bit then crashes after about 10 minutes with a “D3D device is lost [HUNG]” error. This happened, so far, in Remnant: From the Ashes and Life is Strange: True Colors games, although my Blender also crashes when rendering. I’ve googled and tried the following solutions the Internet suggested:
- update Windows,
- update video drivers to the latest,
- try playing with and without GeForce Experience,
- set the game settings to minimal within GeForce Experience,
- verify game files in Epic Games / Steam,
- limit FPS in games to 30,
- disable VSync in games,
- disable antivirus while playing,
- completely remove drivers with DDU then do a clean driver reinstall,
- stop using Discord while playing,
- stop using pretty much any additional software while playing,
- check if the videocard is genuine using GPU-Z (it isn’t),
- check if GPU temperature is stable using HWInfo while playing (it is, hotspot max temp is 72C),
- edit a TdrDelay registry key with decimal values of 10 and lower.
Nothing of the above helped. Currently writing to NVIDIA tech support to see if they can do anything on their end.