Hello, i just started my first unreal engine project and set up for now all the different sprites. All was going graet but as i had load a
Hey there @Dr.Sterra6000! Welcome to the community! It looks like the remainder of your post got cut off before submission. So I’ll take a guess that the engine was using 8.5gbs or RAM and crashed when creating a sprite.
Unreal Engine 5.1+ Uses at minimum around 2.5gbs of RAM to operate the editor. Often if it’s higher this could occur from either a complex scene, lots of actors being created and destroyed constantly, or even leaving the engine on too long (as there is a small memory leak with the webhelper process).