Unreal engine error

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Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 868] Device->GetResidencyManager().ExecuteCommandLists( D3DCommandQueue, &D3DCommandLists[Offset], &ResidencySets[Offset], DispatchNum ) failed at D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:777 with error DXGI_ERROR_DEVICE_REMOVED

UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

Any ideas how to fix this?

Hello Daiwik.s.n,

This seems to be a DirectX related error. In the project settings, change the version of DirectX from 12 to 11.

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Hey there @Daiwik.s.n! Welcome to the community! I have a couple of fixes here that could help you out! One of them is exactly what Manudog recommended, however if you need to remain in DX12 and your computer can handle it, some of these other fixes may help out!

1 Like