Unreal Engine Creating a C++blank project cannot be started through VS2017

Reinstall the initiator after reinstalling the system Download version 4.18 4.19
Creating a C++blank project cannot be started through VS2017
ERROR:
“UE4Editor.exe” (Win32): “C: Epic Games UE_4.18 Engine Plugins Online OnlineSubsystem Binaries Win64 UE4Editor-OnlineSubsystem. dll” has been loaded. Unable to find or open PDB file.

LogInit: Using libcurl 7.47.1

LogInit: - built for x86_ 64-pc-win32

LogInit: - supports SSL with OpenSSL/1.0.2g

LogInit: - supports HTTP deflate (compression) using libz 1.2.8

LogInit: - other features:

LogInit: CURL_ VERSION_ SSL

LogInit: CURL_ VERSION_ LIBZ

LogInit: CURL_ VERSION_ IPV6

LogInit: CURL_ VERSION_ ASYNCHDNS

LogInit: CURL_ VERSION_ LARGEFILE

LogInit: CURL_ VERSION_ IDN

“UE4Editor. exe” (Win32): “C: Windows System32 nsi. dll” has been loaded. Unable to find or open PDB file.

“UE4Editor. exe” (Win32): “C: Windows System32 dhcpcsvc6. dll” has been loaded. Unable to find or open PDB file.

“UE4Editor. exe” (Win32): “C: Windows System32 dhcpcsvc. dll” has been loaded. Unable to find or open PDB file.

LogInit: CurlRequestOptions (configurable via config and command line):

LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate

LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy

LogInit: - bDontReuseConnections = false - Libcurl will reuse connections

LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.

“UE4Editor. exe” (Win32): “C: Epic Games UE_4.18 Engine Binaries Win64 UE4Editor-XMPP. dll” has been loaded. Unable to find or open PDB file.

0x00007FFC77AE4FA3 (UE4Editor-XMPP. dll) (in UE4Editor.exe) threw an exception: 0xC0000005: An access violation occurred while reading position 0xFFFFFFFFFFFFFFFFFF.

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