Unreal Engine crashes when trying to simulate the game or when using VR Preview

The Level I had this issue occur on did not have “Runtime has class” in the World Partition setup, it just did not appear
image

Streaming is disabled because it causes issues with other things in my project

It might be the root of the issue

on the other level where this setting exists - stuff works just fine, I guess we can call this a solution of the problem, Thank you, now I just gotta move the project to a different map