I am somewhat new to Unreal Engine 5 and maybe this is has an easy fix to it but. I was opening up one of my old projects, and it crashes as soon as I open it. The project is in Unreal Engine 5.1 I’ve never really had to fix any issues like this so if anyone could help me out that would amazing:)
(This is the error message) Assertion failed: Resource->bProduced || Resource->bExternal || Resource->bQueuedForUpload [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphValidation.cpp] [Line: 382] Unable to queue the extraction of the resource TSR.History.ColorArray because it has not been produced by any pass.
Greetings @Swiftdeath918
Welcome to the Unreal Engine forums! With this error/crash, are you running UDS(Ultra Dynamic Sky) by chance? There were a number of people having this error and crash earlier this year. There was update for UDS back around December (I believe) that should fix it. If you are running UDS, try updating it. Here’s a link to a threat where some users were going over the same problem. I hope that helps!
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