Crash On 5.1.1

I updated my engine to 5.1.1 and now my project keeps crashing on startup. Somebody help please I’m sad.
Here are my logs:
OverDrive.log (141.8 KB)

(Assertion failed: Resource->bProduced || Resource->bExternal || Resource->bQueuedForUpload [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphValidation.cpp] [Line: 382] Unable to queue the extraction of the resource TSR.History.ColorArray because it has not been produced by any pass.)

1 Like

Same here, keep getting the same error. Halp!!

edit: Did the suggestion to add r.AntiAliasingMethod=3 in DefaultEngine.ini, and finally i got inside.

2 Likes

Thank you!

Updating your Ultra Dynamic Sky asset to the latest version fixed this for me, thanks to this post:

No need to add the cvar.

6 Likes

It solved my problem, I updated Ultra Dynamic Sky

Thanks!

2 Likes

I love u so much!!! :kissing_heart::kissing_heart::kissing_heart:

Thanks!

Hello,

Here are the steps that worked for me.

  1. Updated my Nvidia Geforce drivers to latest

  2. Update Ultra Dynamic Sky in my Vault

  3. After Ultra Dynamic Sky is updated, click ADD TO PROJECT and pick your project

  4. When warning prompt appears that says FILES ALREADY EXIST, DO YOU WANT TO REPLACE? click YES