Hi guys,
Over a year ago I published Dozer, which is a simple CI/CD runner, which you can use on your workstation or a build server.
Then I published a guide on how to use it for continuous deployment to the Microsoft Store.
Recently, I needed a similar automated CI/CD pipeline for Android / Google Play. But this time, instead of writing a guide here on the Unreal Forums, I decided to create a GitHub repository, to make things easier for you all to integrate into your project as a Git submodule. And to make it easy for others to improve this pipeline using pull requests.
Perhaps the best would be keeping this thread as a general resource for simple Unreal Engine CI/CD, just in case I need it for any other app stores in the future, or if anyone else wants to add their own pipelines to be run under Dozer.
Hereās what weāve got so far:
- Unreal Engine to Microsoft Store CI/CD
- Unreal Engine to Google Play CI/CD
- Unreal Engine to Steam CI/CD
- Unreal Engine Code Plugin to Unreal Engine Marketplace
The guides and sample pipelines can be found in this GitHub repository.
I will be happy for your feedback, so we can make this better for everyoneās use.