Unreal Engine 5 Freezes when saving packages or saving anything

After digging, I believe the problem is coming from the Texture Streaming.

  1. It silent crashes if you try building the texture.
    Building Texture Streaming Data in Unreal Engine | Unreal Engine 5.3 Documentation

  2. The Material Texture Scales viewmode show incomplete textures

  3. The console command BuildMaterialTextureStreamingData silent crash

It might be link to that

but I have not tested to port it in 5.3

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