Hello everyone, I need some help.
I have some experience with Unreal Engine 4.27. I am currently returning to working with a newer version of this engine (5.7.1) to do a certain project. So Lumen is new to me and I need to figure it out.
I currently have the problem shown in the video. I understand that Lumen will naturally cause some ghosting, but these lines are a bit too much… they are too visible and distracting.
I tried various methods to see if I could somehow eliminate or at least reduce the effect. I set Lumen to the highest and lowest settings, but the lines are still there. I also turned off motion blur and tested other anti-aliasing methods, but still nothing.
I also tried to brighten the shadows in post-processing to reduce the contrast and even turned off the shadows on the directional light, but it still didn’t help.
Finally, I turned off Lumen and suddenly the lines were gone.
I’m working on deferred rendering because the scene will mainly have dynamic lights, so I wanted to use Lumen…
Maybe I’m looking in the wrong place, I don’t know.
Has anyone else had this problem before and maybe found a solution?
Video:
