Hey there @Dazzling_Divine! Just to verify, using Runtime Navmesh, only instanced static meshes won’t be detected? Going to attempt to replicate the issue to see if I can determine a workaround in the meantime.
Hey there @Dazzling_Divine! Just to verify, using Runtime Navmesh, only instanced static meshes won’t be detected? Going to attempt to replicate the issue to see if I can determine a workaround in the meantime.