Unreal Engine 5.5 Dynamic Nav Mesh Not generating Instanced Static Meshes Spawned using Construction Script

In Unreal Engine 5.5 Dynamic Nav Mesh not generating on Instanced Static Meshes Spawned using Construction Script. Nav Mesh generates if I move the blueprint actor. But when I re-open the level nav mesh is gone again. Please check the video.

https://youtu.be/EiSrhGYavMM

Everything works perfectly fine in Unreal engine 5.4 or previous versions.

Anyone having the same issue?