Unreal Engine 5.4 Translucent glass is black on the surface

Hi Everyone,

I have a problem with translucent glass which is black on the surface also in Unreal Engine 5.4 Ray Tracing Reflection is no longer an option in Post Volume Process, This causes translucent glass not to reflect on the metal objects, as you can see in this picture. So anyone have a solution Please Reply to this post

Thank You