Unreal Engine 5.4 Preview

Hi @Matthew.Ivey ,

I think there is another bug related to RT shadows.

In the Electric Dreams project, if I enable RT shadows and Nanite Mode 1 (or 0 too), it’s like lights in reflections are not being occluded by other objects:

Virtual Shadows (working as expected):

RT Shadows (it’s the only change) (shouldn’t reflect the Sun, as it’s behind a mountain):

Best regards