Summary
Whenever i try to boot one of my unreal projects up, the loading reaches 93% (Compiling Blueprints), then stays there for a while and then immediately crashes before even getting to the editor.
The main issue seems to be this here:
Script Stack (0 frames) :
[2026.02.23-01.20.52:474][ 0]LogWindows: Error: appError called: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Containers\ContainerHelpers.cpp] [Line: 8]
Trying to resize TArray to an invalid size of 2147483648
[2026.02.23-01.20.52:474][ 0]LogWindows: Windows GetLastError: The operation completed successfully. (0)
But i’ve attached the log to this as well, along with a crash report image.
If anyone has any suggestions on how to fix this, I’d appreciate it. I really don’t want to have to scrap this project.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
I boot the project up
Expected Result
The editor loads the project
Observed Result
The editor crashes at 93%
Platform(s)
Windows
Upload an image
log.log (516 KB)
