I know that the first post says “[Issues fixed in 5.3 ](the fix may not be included in the current available Preview)” but in the 5.3 preview build, DistanceToNearestSurface and DistanceFieldGradient are still broken.
You can test it with objects having “Affect Distance Field Lighting” on and off, lumen on/off, etc, but it’s still broken. I don’t feel like downloading and compiling the github build but does anyone know if it’s fixed on the main or 5.3 builds?