Hi @E_PepeGamer,
The WindForce.uasset needs compiled first to cure the error.
Copy into the content folder from
C:\Program Files\Epic Games\UE_5.2\Engine\Plugins\FX\Niagara\Content\Modules\Update\Forces
I suggest you copy the folders “Modules\Update\Forces” into your “Blank Project/Content” folder.
Start UE52 open “Blank Project/Content” click down to Modules\Update\Forces and double click on “WindForce.uasset”
The blue print editor opens and you will see the error marker has occurred. Click “Compile” to get the green tick.
Click File → Save All
Look at the picture Physics Field shows None hence the type error
For more information see the documentation
Overview of Physics Fields in Unreal Engine | Unreal Engine 5.0 Documentation
in particular the command read about which must be set
r.PhysicsField.Rendering.TargetType
I do not have any skill in Niagara I just searched the UE 5.2 release
code for “WindForce.uasset”
