Unreal Engine 5.2 on web browser

I am working on a Metaverse exhibition project using Unreal Engine 5.2.1. Due to the large file size, I initially packaged it for Windows and distributed it. However, many people are unable to run it depending on their computer environment, so I am looking for a solution. I tried to run it through a web browser, but I understand that Pixel Streaming is not supported in the current version. I am exploring other methods, but I’m not sure what to do. Are there any suggestions