Unreal Engine 5.1 release date

This makes sense why the current version doesn’t work really well when it comes to supporting bridges to other editors nor does it retarget & animate well like previous versions in 4 naming 4.27 & 4.26 as the better versions that had compatibility with bridges & the skeletons & textures for retargeting to UE mannequins which is the most needed thing really in any editor.
People want to add in their own content quickly & easily to premade templates that have working game functions & mechanics.

Most products here offer bit’s and piece’s but hardly any offer any good templates that combine the needed functions you most want in certain platforms. Example third person templates offer little in the way of learning game production as there is little to no content in them to learn from.
Personally, i like a structure that is proven to work to learn from not something half created that i don’t know how to complete because I’m new to game production! I see very little offered on the market to people who want a complete game framework to learn from, one that allows players to easily adjust features or point them to what needs doing in some way particular to that control system or function in the editor.