You seem to know things and I would really like to know something :).
TransformBug
I summited a bug report twice about this and never got any reply. I know the policy is to not reply for known bugs or ones with workarounds and such. But the thing is, I can not know for what reason this is not registered as a bug. UE4 has way more precise rotations than UE5.
So, I beg you, please, please, please, if there is any way you can find out if this is known and planed to be fixed at some point or is this a “feature” or something.
It is wrecking my project and I can not move to UE5 because of it. Just knowing if its a bug or somehow intentional, would help me a lot. Because then I would know if it makes sense to try and figure out what is causing this. As a soloDev I’m stretched thin as it is…
Please.