Unreal Engine 5.0.3 Thin Wall Flickering at Distance

Greetings. Could someone guide me in how can I fix this horrid flickering? Nanite is turned on for those meshes. Funny thing is, the walls flicker only when I am directly looking at them, once I start looking away slowly, they stop flickering.

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Thank you!

hi @LazyHexor

Usually this happens when there is Z fighting (more than 1 face on the same plane) but maybe in this instance its an lod issue? does it lessen when you move closer or further?

Stewart

Hi there. I just fixed this by increasing the mesh bounds :slight_smile:

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Well done, its satisfying when you figure it out huh?

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Thank you!

Indeed it is. Been playing around with this issue for probably 2 hours. Thanks for trying to help, I appreciate it a lot

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