Unreal Engine 5.0.1 Shadows pixelated

After updating from UE5 preview 2 to UE5.0.1, shadows from the Directional Light look very soft and pixelated (same as it looked in UE4).
Whereas shadows from Point, Rectangle and spot light look crisp and nice.

I checked the following settings to confirm if everything is correct:
Virtual shadow maps = On
RHT = DirectX 12
Tried changing the source angle and other settings. But nothing worked.

I also updated all the drivers and reinstalled the engine several times.
Please help me with this issue :pray:t2:

Directional Light Shadow(Pixelated and Soft)

Point Light Shadow(Crisp)

2 Likes

i’ve noticed the same issue with my final renders with the directional light.