Unreal Engine 4 Mobile Lighting Problem ?

If ı don’t build game ı cant see light in es2 preview but ıf ı create bp and add lıght ı can see light perfectly.
and ı can see light in shader model 5 normally. what is my problem or is it normal ?

Hello Phobos4U,

So you will always want to rebuild your scenes lighting when you are trying to preview static lights. This will give you an accurate representation of what your scene will look like during play. When you created the blueprints, did you also change the light mobility types to static as well?

Static Point Light in ES2 after Building Lighting

Simply rebuild your lighting and you should see the result like in the picture above.

Cheers,

Thank you for your answer. I solved my problem. I pressed build lighting only and ı can see movable light perfectly right now.

Have a good day. Sorry for my english.