Unreal Engine 4 - MOBA type game classes replication

Hey Guys

Sorry to bother you again but i’m having a serious problem with getting my classes to replicate to the client, it seems to work fine for the server but the client is always defaulted to Soldier

i call them teams on the BP because that’s what the guy in the tutorial did

0 = Soldier 1 = Medic 2 = Infiltrator

Not sure why it isn’t replicated because it’s all being handled by the server :confused:

Video Demo:

Any help would be appreciated