Hi, I did not find the answer for this question online.
Is there a way to use YouCompleteMe in Vim autocompletion with Unreal Engines C++ code?
Maybe adding exceptions to errors, or something like that?
Alternativly I could also use another autocompletion plugin that would work with Unreal Engine.
I’m just curious how you fixed it. Did run you UHT to generate the files? Besides, do you use Linux/Mac or Windows? I’m using Linux and just trying to make ycm work correctly now. Would you mind sharing your ycm_extra_conf file?