Unreal Engine 4 - GPU Crashed or d3d device removed UE4

In my case, UE4 Editor works in Window Mode, not Full Mode.
But I create new project directly, It’s started in Full Mode. Then GPU crashes…
So before creating new one, I do somethings.
Device manager → display adapter → make intel graphics be unavailable(or other you have) except NVIDIA → Create new project → change to Window Mode → complete compiling some shaders(if there is) → make intel graphics be available.
it work for me. good luck.
My Specs: GPU: NVIDIA Geforce GTX 1050Ti / CPU: Intel Core i7-7700HQ 2.8GHz / RAM: 16 GB