Unreal Engine 4 End Support

As we know 4.27 has come to an end and there are no more feature updates but what about hotfixes. The fourth version still has bugs/glitches, so I think we deserve patches I guess… :sob:

The intention is for you to move over to UE5. Bugfixing in UE4 may not be worth their time since UE5 may have already recreated that system that has the bug or the bug may have already been fixed. If they do decide to bugfix I’d expect it to be something that also had to be fixed in UE5 or is critical.

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Maybe but I think UE4 is more stable than 5 for now. If they want we move to UE5, they should launch hotfixes during people get move to 5, because some developers still dev their games on UE4 like me.

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UE5 is not ready for game development, Lumen and physics have huge problems, I still prefer a bugged 4.27.2 (the editor is also much lighter, UE5 manages resources badly and always runs out of vRAM)

I hope that 5.1 will be usable

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You’d have a hard time getting this across to Epic with how their Unreal Engine 5 release stream was worded. I have found bugs myself that make me agree with you but their “Well, Fortnite has been using it and it’s on actual release instead of EA or preview” mentality makes me think they do not see it this way.

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Big companies are not a reliable example, they probably use their own custom engine version and fix stuff indipendently, I hope that this willl make the engine better in the future, but as an indie developer I don’t have the power to make these fixes, right now you can’t literally make a conveyor belt in UE5 :rofl:

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I’m pretty sure a blog mentioned the future of UE4, even Lumen will be added to 4 and Nanite won’t because it’s incompatible.