I hope you’re able to help me.
With the new Update to 4.9.0 UE its possible to use direct x12.
Does somebody know how i set the start up parameters that i’ll use direct x12 and not dx11 ???
•UE 4.9 Preview does not yet support Visual Studio 2015. It is expected to be experimental via GitHub for the final 4.9.0 release. For additional information, please view this thread.
•UE 4.9 is expected to run on Windows 10, but has not been thoroughly tested.
•DX12 is still very experimental with 4.9, but it can be enabled by running the editor with the -D3D12 parameter on Win 10.
•UE 4.9 does not support the OS X 10.11 El Capitan beta