Unreal Engine 4.8 Released!

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Got the same error every time i tried to change the game instance from “Settings/World Settings”. Got it working instead from “Edit/Project Settings…/Maps & Modes”
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But i have that crash on “Edit/Project Settings/Maps & Modes” When i start the project it looks fine and it works. But whenever i open another level on editor, it becomes “None” and trying to change that causes editor crash. I checked my DefaultEngine.ini too, it has the right value but looks like editor can’t take that when i change map. I’m using perforce and DefaultEngine.ini is checked out. It was working without any problem 2-3 days ago but this problem just started.

Update: I realized what causes this bug. When you move your game instance and game mode classes to another folder in editor, it doesn’t change the directory structure on Defaultengine.ini and everytime you try to change set it back again, editor crashes. Changing directory from DefaultEngine.ini manually fixed my problem. But it’s still a bug.