Is there any documentation on network replays?
I’d like to do an offline replay system for a single-player game, but I can’t really find any info on how the replay recording is supposed to work or what specifically is necessary to implement it.
Is there any documentation on network replays?
I’d like to do an offline replay system for a single-player game, but I can’t really find any info on how the replay recording is supposed to work or what specifically is necessary to implement it.