Unreal Engine 4.8 Released!

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To clarify on how to enable, am I correct by not only adding a Movable Sky Light but also a Moveable Directional Light (on top of r.DistanceFieldGI=1 in ConsoleVariables.ini and enabling Distance Field Generation)?
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That’s correct. If you’re not seeing any results, try checking the following Viewport > Show > Visualize > Mesh Distance Fields/Distance Field AO/Distance Field Global Illumination

These separate views can show you the results like so:

These views are a good way to troubleshooting starting point for anything that may be going on and is super helpful when anyone asks questions regarding Distance Fields.

Also, if you’re not seeing anything in your scene make sure you restart the engine and that you’re scalability settings are set to EPIC.