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UE4 has a LPV like CryEngine, search for “enable LPV UE4” and follow the instructions. It’s disappointing you have enable it first but it works (not on OSX/mobile, mind you) and doesn’t suit all situations (like CryEngines doesn’t either)
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Any word on a fix for AI movement responding to externally-induced movement such as “launch character” correctly for release? It was flagged a few months ago but seems to have slipped through the cracks, thanks!