Unreal Engine 4.25 released!

it seems that AA reflection flickering that has something with SSR, still doesn’t fixed

I switched one large project having to switch many plugins over period and then finally, when I resolved all build bugs, and plugin issues and some other UE glitches (like Motion Blur in 4.25 doesn’t work well if FPS is set to 30 - as is by default, but that needs to be zero)

I had that UE-93360 and I can’t update our published game to the latest version as of it, after like months of switching work and debug
Not to say that I had like 20 things that I improved in engine and never mean it will be impossible to finish build

Please Unreal Team, let’s fix this UE-93360 issue, guess many developers who use reflections having same problem.
It never happened that’s impossible to switch to the newer version and now it seems it is.
Please make 4.25.5 hotfix asap