I got burned by “UnrealBuildTool : error : Expecting to find a type to be declared in a module rules named ‘SubstanceCore’ in UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.” too.
Do they even TEST migrating unreal projects from one sub-version to other at all before releasing it in wild? Much competent, so reliability.
I bet they tested it only on freshly created projects from that menu where you can select various project types. Why waste time on real-life projects with other dependencies like plugins? It is just hot-fix release, nothing can go wrong, noo siiir.