Unreal Engine 4.25 released!

Thanks for the update! Lots of juicy things to get stuck into!

Is it just me or are Instance-synced variables on AI Blackboards now broken? I can’t seem to utilize them any blackboards without UE4 crashing, even in a fresh project with a near-empty blackboard.


Assertion failed: BlackboardDataToComponentsMap.FindPair(&BlackboardData, &BlackboardComp) == nullptr [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/AIModule/Private/AISystem.cpp] [Line: 220]

Had a search online for the error message and noticed someone had this in preview 7. Still seems to be occurring. It was all working in 4.24.

I’ve submitted a bug report with an example project but wondering if I’m just doing something stupid with instance-synced variables. Do I need to do anything behind the scenes other than check the box?