If you have the SteamVR and OpenXR plugins enabled, SteamVR takes priority and you’re not using OpenXR. SteamVR has been deprecated in 5.1, and will soon be removed. As such, it’s recommended to use OpenXR. Make sure you have your OpenXR runtime set to the runtime you’d like to use. This can be done in each runtime’s settings page, but you can also use OpenXR explorer which let’s you check and switch on the fly (editor restart required): GitHub - maluoi/openxr-explorer: A cross-platform OpenXR capabilities explorer and runtime switcher with a CLI and GUI.
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