A few questions about some of the release notes since I’m not able to test myself due to the VR project related instant crash with Preivew 1 (reproducible with a brand new VR Template project in 4.23 P1):
Super excited about this coming to the mobile rendering pipeline finally! :
1. Will this work with mobileVR and multi-view?
2. Will they support physics (unlike traditional instance static meshes)
If not when is that planned? It would be huge for many Oculus Go and Quest projects.
Does this also effect the signing and distribution of Oculus Go and Quest APKs? Or is this deferred APK signing another way to export?
Not a question but looking forward to what this can do for us