Hello, i met some problem trying to build c++ UE4.21 project on MacOS Mojave 10.14.6 using Xcode 11.1.
ERROR: Couldn’t find target rules file for target ‘ShaderCompileWorker’ in rules assembly ‘UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’.
ERROR: Action graph contains cycle!
Could anyone shed light on this problem?