UPDATE!
We have just released Preview 6 for 4.19! Thank you for your continued help in testing the 4.19 build before its official release. As a reminder, the Preview builds are for testing only, and should not be used for the active development of your project.
For a list of known issues affecting this latest preview, please follow the links provided on the first post in this thread.
Fixed in Preview 6
Fixed! UE-55402 Experimental feature - Simplification is enabled by default
Fixed! UE-55250 Additive’ blending checkbox in pose asset is not additive on joints shared by two poses
Fixed! UE-55422 Crash opening Pose Asset when skeleton is not in project
Fixed! UE-55401 additive pose asset doesn’t work if you have retarget to be “skeleton”
Fixed! UE-55435 Crash in google resonance when toggling visualization
Fixed! UE-55381 crash in sound submix
Fixed! UE-55380 Modular Synth Envelope Retrigger Doesn’t Accept Changes In Velocity Input Upon Retriggered Note On Events
Fixed! UE-55225 UE4Editor.exe persists after UE4Editor is closed
Fixed! UE-55151 Crash exiting PIE - Viewport while using the mic component feature with Auto Activate enabled and running the editor with -audiomixer
Fixed! UE-55072 BuildId in the UE4Editor.version file for a local binary build will sometimes be updated when a hot reload is performed
Fixed! UE-55382 The IOS Default_Startup.mp4 in Engine is the UE3/UDK version
Fixed! UE-55349 No ko localization for new VR and AR templates
Fixed! UE-55148 Samples and Templates have MinimumiOSVersion=IOS_8
Fixed! UE-54341 Topdown C++ Template fails to Build for iOS
Fixed! UE-51952 [CrashReport] UBlueprintGeneratedClass::AddReferencedObjectsInUbergraphFrame()
Fixed! UE-55389 Manual Vertex Fetch causes performance regression on ES31 & Metal
Fixed! UE-54738 Match3 - Warning: Using the IOnlineIdentity::Login function on iOS is not recommended. Please use IOnlineExternalUI::ShowLoginUI instead.
Fixed! UE-52813 Editor’s mobile preview doesn’t serialize the landscape’s cooked heightmap data.
Fixed! UE-52612 External textures only work in pixel shaders
Fixed! UE-54461 [CrashReport] UWorld::SpawnPlayActor
Fixed! UE-55353 Visual artifacts at the edge of the screen when you move over reflections with Dynamic Res on
Fixed! UE-55352 Heuristic is not increasing the dynamic res back up to budget when CPU bound
Fixed! UE-55286 ConsoleVariables.ini: Misleading Comment About r.XGEShaderCompile
Fixed! UE-53605 Some tree branches in KiteDemo render black
Fixed! UE-52477 hlslcc incorrectly dead-strips invocations to sincos() unless using the Metal native SinCos intrinsic
Fixed! UE-55314 [CrashReport] UE4Editor_CoreUObject!CastLogError() [casts.cpp:11]
Fixed! UE-55313 [CrashReport] UE4Editor_Landscape!FLandscapeComponentSceneProxy::GetDynamicMeshElements() [landscaperender.cpp:2182]
Fixed! UE-55326 Editor remains in English when Editor language is switched to Portuguese or Spanish
Fixed! UE-55242 Texture Parameters within Material Instances cannot be overridden
Fixed! UE-54867 Material Layer Output nodes are exposed to other Material Graphs
Fixed! UE-55153 Renderthread gets stuck on Hash critical section
REMEMBER: Please report any new bugs you find by following the How To Report a Bug Guide