We upgraded our project from 4.18 to 4.19 and now we get packaging errors like these ones (on both Linux and Windows 64-bit targets) and then the engine crashes:
[2018.02.25-15.47.52:606][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
[2018.02.25-15.47.52:606][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Warning/Error Summary (Unique only)
[2018.02.25-15.47.52:606][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: -----------------------------------
[2018.02.25-15.47.52:606][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Generic_Has_Blueprints:BP_GameState for asset /Game/Gameplay/Blueprints/BP_GameState.BP_GameState_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:606][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Generic_Has_Blueprints:BP_GameMode for asset /Game/Gameplay/Blueprints/BP_GameMode.BP_GameMode_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:607][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_M16_WeaponInstant for asset /Game/Weapons/M16/Blueprints/BP_M16_WeaponInstant.BP_M16_WeaponInstant_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:607][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_M16_BulletImpactEffect for asset /Game/Weapons/M16/Blueprints/BP_M16_BulletImpactEffect.BP_M16_BulletImpactEffect_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:607][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_M16_CameraShake_Hip for asset /Game/Weapons/M16/Blueprints/BP_M16_CameraShake_Hip.BP_M16_CameraShake_Hip_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:608][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_M16_CameraShake_IronSight for asset /Game/Weapons/M16/Blueprints/BP_M16_CameraShake_IronSight.BP_M16_CameraShake_IronSight_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:608][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_M16_CameraShake_TelescopicSight for asset /Game/Weapons/M16/Blueprints/BP_M16_CameraShake_TelescopicSight.BP_M16_CameraShake_TelescopicSight_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:608][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_M16_DamageType_Hard for asset /Game/Weapons/M16/Blueprints/BP_M16_DamageType_Hard.BP_M16_DamageType_Hard_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:609][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_M16_DamageType_Normal for asset /Game/Weapons/M16/Blueprints/BP_M16_DamageType_Normal.BP_M16_DamageType_Normal_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:609][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_M16_DamageType_Veteran for asset /Game/Weapons/M16/Blueprints/BP_M16_DamageType_Veteran.BP_M16_DamageType_Veteran_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:609][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Generic_Has_Blueprints:MainMenu_Widget for asset /Game/UI/Menu/Blueprints/MainMenu_Widget.MainMenu_Widget_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:610][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_Distortion_01 for asset /Game/Effects/Textures/Water/T_Distortion_01.T_Distortion_01 does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:610][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_bullet_hole_2 for asset /Game/Effects/Textures/Weapon/T_bullet_hole_2.T_bullet_hole_2 does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:610][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:M_LensFlare_02 for asset /Game/Effects/Materials/LensFlare/M_LensFlare_02.M_LensFlare_02 does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:611][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:Flare_02 for asset /Game/Effects/Textures/LensFlare/Flare_02.Flare_02 does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:611][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:M_radial_ramp_soft for asset /Game/Effects/Materials/Ramp/M_radial_ramp_soft.M_radial_ramp_soft does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:611][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:M_ImpactSmoke for asset /Game/Effects/Materials/Smoke/M_ImpactSmoke.M_ImpactSmoke does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:612][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_Clouds_01 for asset /Game/Effects/Textures/Smoke/T_Clouds_01.T_Clouds_01 does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:612][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_SmokeBall_01_8_8 for asset /Game/Effects/Textures/Smoke/T_SmokeBall_01_8_8.T_SmokeBall_01_8_8 does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:612][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:M_MuzzleSmokeDetail_GPU for asset /Game/Effects/Materials/Smoke/M_MuzzleSmokeDetail_GPU.M_MuzzleSmokeDetail_GPU does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:612][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_Steam_02_Packed for asset /Game/Effects/Textures/Water/T_Steam_02_Packed.T_Steam_02_Packed does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:613][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:M_spark_subUV for asset /Game/Effects/Materials/spark/M_spark_subUV.M_spark_subUV does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:613][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_SparkCore_2X2 for asset /Game/Effects/Textures/Spark/T_SparkCore_2X2.T_SparkCore_2X2 does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:613][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:M_impact_splash_subUV for asset /Game/Effects/Materials/Gameplay/M_impact_splash_subUV.M_impact_splash_subUV does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:614][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_blood_various for asset /Game/Effects/Textures/T_blood_various.T_blood_various does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:614][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_blood_various_N for asset /Game/Effects/Textures/T_blood_various_N.T_blood_various_N does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:614][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_Lensflare_01 for asset /Game/Effects/Textures/LensFlare/T_Lensflare_01.T_Lensflare_01 does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:615][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_muzzle_flashes for asset /Game/Effects/Textures/Weapon/T_muzzle_flashes.T_muzzle_flashes does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:615][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_SquareMaskTightEdge for asset /Game/Effects/Textures/Mask/T_SquareMaskTightEdge.T_SquareMaskTightEdge does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:615][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:T_TileNoise for asset /Game/Effects/Textures/Noise/T_TileNoise.T_TileNoise does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:616][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Generic_Has_Blueprints:BP_Daesh_Character for asset /Game/Characters/NPC/Daesh_Enemy/BP_Daesh_Character.BP_Daesh_Character_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:616][639]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Generic_Has_Blueprints:Daesh_AnimBP for asset /Game/Characters/NPC/Daesh_Enemy/Daesh/Animation/Daesh_AnimBP.Daesh_AnimBP_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:624][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Generic_Has_Blueprints:BP_DaeshEnemy_Controller for asset /Game/Characters/NPC/Daesh_Enemy/BP_DaeshEnemy_Controller.BP_DaeshEnemy_Controller_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:625][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Generic_Has_Blueprints:LookatPlayer_MoveAround_task for asset /Game/Characters/NPC/Daesh_Enemy/LookatPlayer_MoveAround_task.LookatPlayer_MoveAround_task_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:625][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Generic_Has_Blueprints:BP_PlayerCharacter for asset /Game/Characters/Player/Blueprints/BP_PlayerCharacter.BP_PlayerCharacter_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:626][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Generic_Has_Blueprints:PlayerCharacter_AnimBP for asset /Game/Characters/Player/Animations/PlayerCharacter_AnimBP.PlayerCharacter_AnimBP_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:626][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Generic_Has_Blueprints:BP_PlayerController for asset /Game/Characters/Player/Blueprints/BP_PlayerController.BP_PlayerController_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:626][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_C1911_WeaponInstant for asset /Game/Weapons/C1911/Blueprints/BP_C1911_WeaponInstant.BP_C1911_WeaponInstant_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:627][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Effects:Particle_DustyAir for asset /Game/Effects/ParticleSystems/DustndMist/Particle_DustyAir.Particle_DustyAir does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:627][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_C1911_BulletImpactEffect for asset /Game/Weapons/C1911/Blueprints/BP_C1911_BulletImpactEffect.BP_C1911_BulletImpactEffect_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:628][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_C1911_DamageType_Hard for asset /Game/Weapons/C1911/Blueprints/BP_C1911_DamageType_Hard.BP_C1911_DamageType_Hard_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:628][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_C1911_DamageType_Normal for asset /Game/Weapons/C1911/Blueprints/BP_C1911_DamageType_Normal.BP_C1911_DamageType_Normal_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:628][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_C1911_DamageType_Veteran for asset /Game/Weapons/C1911/Blueprints/BP_C1911_DamageType_Veteran.BP_C1911_DamageType_Veteran_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:629][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_FragmentationGrenade for asset /Game/Weapons/Grenade/Blueprints/BP_FragmentationGrenade.BP_FragmentationGrenade_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:629][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_FragmentationGrenade_CameraShake for asset /Game/Weapons/Grenade/Blueprints/BP_FragmentationGrenade_CameraShake.BP_FragmentationGrenade_CameraShake_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:629][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_FragmentationGrenade_DamageType_Hard for asset /Game/Weapons/Grenade/Blueprints/BP_FragmentationGrenade_DamageType_Hard.BP_FragmentationGrenade_DamageType_Hard_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:630][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_FragmentationGrenade_DamageType_Normal for asset /Game/Weapons/Grenade/Blueprints/BP_FragmentationGrenade_DamageType_Normal.BP_FragmentationGrenade_DamageType_Normal_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:630][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId Weapons:BP_FragmentationGrenade_DamageType_Veteran for asset /Game/Weapons/Grenade/Blueprints/BP_FragmentationGrenade_DamageType_Veteran.BP_FragmentationGrenade_DamageType_Veteran_C does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:630][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId StarterContent:P_Fire for asset /Game/StarterContent/Particles/P_Fire.P_Fire does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:631][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAssetManager: Error: Registered PrimaryAssetId StarterContent:T_Fire_SubUV for asset /Game/StarterContent/Textures/T_Fire_SubUV.T_Fire_SubUV does not match object's real id of None:None! This will not load properly at runtime!
[2018.02.25-15.47.52:631][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: NOTE: Only first 50 errors displayed.
[2018.02.25-15.47.52:631][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogTemp: Warning: {S}:: Initializing Finite-State-Machine Plugin.
[2018.02.25-15.47.52:631][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Script/OnlineSubsystemUtils'
[2018.02.25-15.47.52:631][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogGeneric: Warning: FReminiscenceEditorModule: initializing...
[2018.02.25-15.47.52:632][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogGeneric: Warning: FReminiscenceEditorModule: initialized successfully...
[2018.02.25-15.47.52:632][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/Maps/MainMenu_Entry_BuiltData'
[2018.02.25-15.47.52:632][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainMenu_Entry_BuiltData': Can't find file '/Game/Maps/MainMenu_Entry_BuiltData'
[2018.02.25-15.47.52:632][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainMenu_Entry_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainMenu_Entry.umap.
[2018.02.25-15.47.52:632][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '../../../../../dev/Reminiscence/Content/Maps/MainMenu_Entry.umap': Can't find file for asset '/Game/Maps/MainMenu_Entry_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainMenu_Entry.umap.
[2018.02.25-15.47.52:633][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainMenu_Entry_BuiltData' while loading NULL.
[2018.02.25-15.47.52:633][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainMenu_Entry_BuiltData': Can't find file for asset '/Game/Maps/MainMenu_Entry_BuiltData' while loading NULL.
[2018.02.25-15.47.52:633][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Warning: Serialized Class /Script/Engine.SoundCue for a property of Class /Script/FMODStudio.FMODEvent. Reference will be nullptred.
[2018.02.25-15.47.52:633][640]UATHelper: Packaging (Windows (64-bit)): Property = ObjectProperty /Script/Reminiscence.RCharacter:DeathSound
[2018.02.25-15.47.52:634][640]UATHelper: Packaging (Windows (64-bit)): Item = SoundCue /Game/Characters/NPC/Enemy/TestBot/Sounds/Stingers/Stereo/Stinger_PlayerDeath_Stereo_Cue.Stinger_PlayerDeath_Stereo_Cue
[2018.02.25-15.47.52:634][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Warning: Serialized Class /Script/Engine.SoundCue for a property of Class /Script/FMODStudio.FMODEvent. Reference will be nullptred.
[2018.02.25-15.47.52:634][640]UATHelper: Packaging (Windows (64-bit)): Property = ObjectProperty /Script/Reminiscence.RCharacter:RespawnSound
[2018.02.25-15.47.52:634][640]UATHelper: Packaging (Windows (64-bit)): Item = SoundCue /Game/Characters/NPC/Enemy/TestBot/Sounds/InterfaceAudio/Stereo/UI_PlayerRespawn_Stereo_Cue.UI_PlayerRespawn_Stereo_Cue
[2018.02.25-15.47.52:634][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Warning: Serialized Class /Script/Engine.SoundCue for a property of Class /Script/FMODStudio.FMODEvent. Reference will be nullptred.
[2018.02.25-15.47.52:635][640]UATHelper: Packaging (Windows (64-bit)): Property = ObjectProperty /Script/Reminiscence.RCharacter:LowHealthSound
[2018.02.25-15.47.52:635][640]UATHelper: Packaging (Windows (64-bit)): Item = SoundCue /Game/Characters/NPC/Enemy/TestBot/Sounds/InterfaceAudio/Stereo/UI_LowHealth_Loop_Stereo_Cue.UI_LowHealth_Loop_Stereo_Cue
[2018.02.25-15.47.52:635][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Warning: Serialized Class /Script/Engine.SoundCue for a property of Class /Script/FMODStudio.FMODEvent. Reference will be nullptred.
[2018.02.25-15.47.52:635][640]UATHelper: Packaging (Windows (64-bit)): Property = ObjectProperty /Script/Reminiscence.RCharacter:RunLoopSound
[2018.02.25-15.47.52:635][640]UATHelper: Packaging (Windows (64-bit)): Item = SoundCue /Game/Characters/NPC/Enemy/TestBot/Sounds/FoleyBodyMoves/Mono/Run_Loop_Cue.Run_Loop_Cue
[2018.02.25-15.47.52:635][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Warning: Serialized Class /Script/Engine.SoundCue for a property of Class /Script/FMODStudio.FMODEvent. Reference will be nullptred.
[2018.02.25-15.47.52:636][640]UATHelper: Packaging (Windows (64-bit)): Property = ObjectProperty /Script/Reminiscence.RCharacter:RunStopSound
[2018.02.25-15.47.52:636][640]UATHelper: Packaging (Windows (64-bit)): Item = SoundCue /Game/Characters/NPC/Enemy/TestBot/Sounds/FoleyBodyMoves/Mono/RunStop_Cue.RunStop_Cue
[2018.02.25-15.47.52:636][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogProperty: Warning: Serialized Class /Script/Engine.SoundCue for a property of Class /Script/FMODStudio.FMODEvent. Reference will be nullptred.
[2018.02.25-15.47.52:636][640]UATHelper: Packaging (Windows (64-bit)): Property = ObjectProperty /Script/Reminiscence.RCharacter:TargetingSound
[2018.02.25-15.47.52:636][640]UATHelper: Packaging (Windows (64-bit)): Item = SoundCue /Game/Characters/NPC/Enemy/TestBot/Sounds/FoleyBodyMoves/Mono/FoleyBody_Aim_Cue.FoleyBody_Aim_Cue
[2018.02.25-15.47.52:636][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/Maps/MainLevels/L05_The_Rebellion_V2_BuiltData'
[2018.02.25-15.47.52:637][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainLevels/L05_The_Rebellion_V2_BuiltData': Can't find file '/Game/Maps/MainLevels/L05_The_Rebellion_V2_BuiltData'
[2018.02.25-15.47.52:637][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainLevels/L05_The_Rebellion_V2_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainLevels/L05_The_Rebellion_V2.umap.
[2018.02.25-15.47.52:637][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '../../../../../dev/Reminiscence/Content/Maps/MainLevels/L05_The_Rebellion_V2.umap': Can't find file for asset '/Game/Maps/MainLevels/L05_The_Rebellion_V2_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainLevels/L05_The_Rebellion_V2.umap.
[2018.02.25-15.47.52:638][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainLevels/L05_The_Rebellion_V2_BuiltData' while loading NULL.
[2018.02.25-15.47.52:638][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainLevels/L05_The_Rebellion_V2_BuiltData': Can't find file for asset '/Game/Maps/MainLevels/L05_The_Rebellion_V2_BuiltData' while loading NULL.
[2018.02.25-15.47.52:638][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/Maps/MainLevels/L03_The_Hidden_Enemy_BuiltData'
[2018.02.25-15.47.52:638][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainLevels/L03_The_Hidden_Enemy_BuiltData': Can't find file '/Game/Maps/MainLevels/L03_The_Hidden_Enemy_BuiltData'
[2018.02.25-15.47.52:638][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainLevels/L03_The_Hidden_Enemy_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainLevels/L03_The_Hidden_Enemy.umap.
[2018.02.25-15.47.52:639][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '../../../../../dev/Reminiscence/Content/Maps/MainLevels/L03_The_Hidden_Enemy.umap': Can't find file for asset '/Game/Maps/MainLevels/L03_The_Hidden_Enemy_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainLevels/L03_The_Hidden_Enemy.umap.
[2018.02.25-15.47.52:639][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainLevels/L03_The_Hidden_Enemy_BuiltData' while loading NULL.
[2018.02.25-15.47.52:639][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainLevels/L03_The_Hidden_Enemy_BuiltData': Can't find file for asset '/Game/Maps/MainLevels/L03_The_Hidden_Enemy_BuiltData' while loading NULL.
[2018.02.25-15.47.52:640][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/Maps/MainLevels/L02_The_Stroy_of_Two_Brothers_BuiltData'
[2018.02.25-15.47.52:640][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainLevels/L02_The_Stroy_of_Two_Brothers_BuiltData': Can't find file '/Game/Maps/MainLevels/L02_The_Stroy_of_Two_Brothers_BuiltData'
[2018.02.25-15.47.52:640][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainLevels/L02_The_Stroy_of_Two_Brothers_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainLevels/L02_The_Stroy_of_Two_Brothers.umap.
[2018.02.25-15.47.52:640][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '../../../../../dev/Reminiscence/Content/Maps/MainLevels/L02_The_Stroy_of_Two_Brothers.umap': Can't find file for asset '/Game/Maps/MainLevels/L02_The_Stroy_of_Two_Brothers_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainLevels/L02_The_Stroy_of_Two_Brothers.umap.
[2018.02.25-15.47.52:641][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainLevels/L02_The_Stroy_of_Two_Brothers_BuiltData' while loading NULL.
[2018.02.25-15.47.52:641][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainLevels/L02_The_Stroy_of_Two_Brothers_BuiltData': Can't find file for asset '/Game/Maps/MainLevels/L02_The_Stroy_of_Two_Brothers_BuiltData' while loading NULL.
[2018.02.25-15.47.52:641][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/Maps/MainLevels/L01_Headquarter_BuiltData'
[2018.02.25-15.47.52:642][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainLevels/L01_Headquarter_BuiltData': Can't find file '/Game/Maps/MainLevels/L01_Headquarter_BuiltData'
[2018.02.25-15.47.52:642][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainLevels/L01_Headquarter_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainLevels/L01_Headquarter.umap.
[2018.02.25-15.47.52:642][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '../../../../../dev/Reminiscence/Content/Maps/MainLevels/L01_Headquarter.umap': Can't find file for asset '/Game/Maps/MainLevels/L01_Headquarter_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainLevels/L01_Headquarter.umap.
[2018.02.25-15.47.52:643][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainLevels/L01_Headquarter_BuiltData' while loading NULL.
[2018.02.25-15.47.52:643][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainLevels/L01_Headquarter_BuiltData': Can't find file for asset '/Game/Maps/MainLevels/L01_Headquarter_BuiltData' while loading NULL.
[2018.02.25-15.47.52:643][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogMaterial: Warning: E:\dev\Reminiscence\Content\Environment\Buildings_Part_01\L01_Prologue_P_II_Building\Outdoor_Buildings\Trees\T1\M_Tree_Branches.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2018.02.25-15.47.52:643][640]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogMaterial: Warning: E:\dev\Reminiscence\Content\Environment\Buildings_Part_01\L01_Prologue_P_II_Building\Outdoor_Buildings\Trees\T1\M_Tree_Branches.uasset: Failed to compile Material for platform PCD3D_SM4, Default Material will be used in game.
[2018.02.25-15.47.52:653][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/Maps/MainLevels/L01_Between_Light_and_Darkness_P_II_BuiltData'
[2018.02.25-15.47.52:653][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainLevels/L01_Between_Light_and_Darkness_P_II_BuiltData': Can't find file '/Game/Maps/MainLevels/L01_Between_Light_and_Darkness_P_II_BuiltData'
[2018.02.25-15.47.52:653][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainLevels/L01_Between_Light_and_Darkness_P_II_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainLevels/L01_Between_Light_and_Darkness_P_II.umap.
[2018.02.25-15.47.52:653][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '../../../../../dev/Reminiscence/Content/Maps/MainLevels/L01_Between_Light_and_Darkness_P_II.umap': Can't find file for asset '/Game/Maps/MainLevels/L01_Between_Light_and_Darkness_P_II_BuiltData' while loading ../../../../../dev/Reminiscence/Content/Maps/MainLevels/L01_Between_Light_and_Darkness_P_II.umap.
[2018.02.25-15.47.52:654][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/Maps/MainLevels/L01_Between_Light_and_Darkness_P_II_BuiltData' while loading NULL.
[2018.02.25-15.47.52:654][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainLevels/L01_Between_Light_and_Darkness_P_II_BuiltData': Can't find file for asset '/Game/Maps/MainLevels/L01_Between_Light_and_Darkness_P_II_BuiltData' while loading NULL.
[2018.02.25-15.47.52:654][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/Maps/MainLevels/L01_Between_Light_and_Darkness_P_I_BuiltData'
[2018.02.25-15.47.52:655][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Maps/MainLevels/L01_Between_Light_and_Darkness_P_I_BuiltData': Can't find file '/Game/Maps/MainLevels/L01_Between_Light_and_Darkness_P_I_BuiltData'
[2018.02.25-15.47.52:655][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: NOTE: Only first 50 warnings displayed.
[2018.02.25-15.47.52:655][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
[2018.02.25-15.47.52:655][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Failure - 2705 error(s), 181 warning(s)
[2018.02.25-15.47.52:655][641]UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
[2018.02.25-15.47.52:655][641]UATHelper: Packaging (Windows (64-bit)):
[2018.02.25-15.47.52:655][641]UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 3317.89 seconds
[2018.02.25-15.47.56:524] 85]UATHelper: Packaging (Windows (64-bit)): LogGeneric: Warning: FReminiscenceEditorModule: shutting down...
[2018.02.25-15.47.56:525] 85]UATHelper: Packaging (Windows (64-bit)): LogGeneric: Warning: FReminiscenceEditorModule: shutdown successfully...
[2018.02.25-15.48.00:883][596]UATHelper: Packaging (Windows (64-bit)): Took 3417.4631404s to run UE4Editor-Cmd.exe, ExitCode=1
[2018.02.25-15.48.01:171][630]UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
[2018.02.25-15.48.01:171][630]UATHelper: Packaging (Windows (64-bit)): (see E:\OPT\UnrealEngine\Engine\Programs\AutomationTool\Saved\Logs\UAT_Log.txt for full exception trace)
[2018.02.25-15.48.01:273][642]UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
[2018.02.25-15.48.01:553][675]UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
[2018.02.25-15.48.01:586][679]PackagingResults: Error: Unknown Cook Failure
[2018.02.25-20.30.20:666] 54]LogHttp: Warning: 0000023B3CAFDA80: request failed, libcurl error: 6 (Couldn't resolve host name)
[2018.02.25-20.30.20:666] 54]LogHttp: Warning: 0000023B3CAFDA80: libcurl info message cache 0 (Connection 129 seems to be dead!)
[2018.02.25-20.30.20:666] 54]LogHttp: Warning: 0000023B3CAFDA80: libcurl info message cache 1 (Closing connection 129)
[2018.02.25-20.30.20:667] 54]LogHttp: Warning: 0000023B3CAFDA80: libcurl info message cache 2 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
[2018.02.25-20.30.20:667] 54]LogHttp: Warning: 0000023B3CAFDA80: libcurl info message cache 3 (Could not resolve host: datarouter.ol.epicgames.com)
[2018.02.25-20.30.20:667] 54]LogHttp: Warning: 0000023B3CAFDA80: libcurl info message cache 4 (Closing connection 130)
[2018.02.25-23.18.47:962] 51]LogHttp: Warning: 0000023B3CAFE080: request failed, libcurl error: 6 (Couldn't resolve host name)
[2018.02.25-23.18.47:962] 51]LogHttp: Warning: 0000023B3CAFE080: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x23b3c7455b8 [can pipeline])
[2018.02.25-23.18.47:962] 51]LogHttp: Warning: 0000023B3CAFE080: libcurl info message cache 1 (Re-using existing connection! (#191) with host datarouter.ol.epicgames.com)
[2018.02.25-23.18.47:963] 51]LogHttp: Warning: 0000023B3CAFE080: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (52.22.91.138) port 443 (#191))
[2018.02.25-23.18.47:963] 51]LogHttp: Warning: 0000023B3CAFE080: libcurl info message cache 3 (upload completely sent off: 360 out of 360 bytes)
[2018.02.25-23.18.47:963] 51]LogHttp: Warning: 0000023B3CAFE080: libcurl info message cache 4 (SSL read: error:00000000:lib(0):func(0):reason(0), errno 10054)
[2018.02.25-23.18.47:963] 51]LogHttp: Warning: 0000023B3CAFE080: libcurl info message cache 5 (Connection died, retrying a fresh connect)
[2018.02.25-23.18.47:963] 51]LogHttp: Warning: 0000023B3CAFE080: libcurl info message cache 6 (Closing connection 191)
[2018.02.25-23.18.47:963] 51]LogHttp: Warning: 0000023B3CAFE080: libcurl info message cache 7 (Issue another request to this URL: 'https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B31C2DE4B-413E-C7BE-D0C5-56BDF97731BD%7D&AppID=UEEditor.UnrealEngine.Release&AppVersion=4.19.0-0%2B%2B%2BUE4%2BRelease-4.19&UserID=65458de44d2b6f48f739a2b810eea6cc%7C%7C47d1eb18-3173-45bd-983e-4ad9fdad7452&AppEnvironment=datacollector-source&UploadType=eteventstream')
[2018.02.25-23.18.47:964] 51]LogHttp: Warning: 0000023B3CAFE080: libcurl info message cache 8 (Could not resolve host: datarouter.ol.epicgames.com)
[2018.02.25-23.18.47:964] 51]LogHttp: Warning: 0000023B3CAFE080: libcurl info message cache 9 (Closing connection 192)
[2018.02.26-02.25.47:563][254]LogD3D11RHI: Error: D3DDevice failed CreateBuffer VB with ByteWidth=8192, BindFlags=0x9 Usage=2, CPUAccess=0x10000, MiscFlags=0x0
[2018.02.26-02.25.47:563][254]LogD3D11RHI: Error: Result failed
at E:\OPT\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11VertexBuffer.cpp:83
with error E_OUTOFMEMORY
[2018.02.26-06.46.31:392][254]LogConsoleResponse: 28 = 32768 KB (2D 8192x2048 PF_ShadowDepth) WholeSceneShadowmap
[2018.02.26-06.46.31:392][254]LogConsoleResponse: 72 = 24576 KB (2D 6144x2048 PF_ShadowDepth) WholeSceneShadowmap unused(4271036)
[2018.02.26-06.46.31:392][254]LogConsoleResponse: 71 = 24576 KB (2D 6144x2048 PF_ShadowDepth) WholeSceneShadowmap unused(4271036)
[2018.02.26-06.46.31:392][254]LogConsoleResponse: 73 = 24576 KB (2D 6144x2048 PF_ShadowDepth) WholeSceneShadowmap unused(4271036)
[2018.02.26-06.46.31:393][254]LogConsoleResponse: 69 = 5663 KB (2D 1208x600 PF_B8G8R8A8 RT 4xMSAA) EditorPrimitivesColor unused(1)
[2018.02.26-06.46.31:393][254]LogConsoleResponse: 68 = 5663 KB (2D 1208x600 PF_DepthStencil 4xMSAA) EditorPrimitivesDepth unused(1)
[2018.02.26-06.46.31:393][254]LogConsoleResponse: 35 = 5663 KB (2D 1208x600 PF_FloatRGBA RT UAV VRam) SceneColor VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:393][254]LogConsoleResponse: 26 = 5663 KB (2D 1208x600 PF_FloatRGBA RT UAV) LightAccumulation
[2018.02.26-06.46.31:393][254]LogConsoleResponse: 49 = 5663 KB (2D 1208x600 PF_FloatRGBA RT VRam) BokehDOFRecombine unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:393][254]LogConsoleResponse: 40 = 5663 KB (2D 1208x600 PF_FloatRGBA RT) ScreenSpaceReflections unused(1)
[2018.02.26-06.46.31:393][254]LogConsoleResponse: 48 = 5663 KB (2D 1208x600 PF_FloatRGBA RT) SeparateTranslucency unused(1)
[2018.02.26-06.46.31:394][254]LogConsoleResponse: 50 = 5663 KB (2D 1208x600 PF_FloatRGBA RT) TemporalAA
[2018.02.26-06.46.31:394][254]LogConsoleResponse: 83 = 5663 KB (2D 1208x600 PF_FloatRGBA RT) TemporalAA
[2018.02.26-06.46.31:394][254]LogConsoleResponse: 29 = 2832 KB (2D 1208x600 PF_A2B10G10R10 RT) GBufferA unused(1)
[2018.02.26-06.46.31:394][254]LogConsoleResponse: 31 = 2832 KB (2D 1208x600 PF_B8G8R8A8 RT sRGB) GBufferC unused(1)
[2018.02.26-06.46.31:394][254]LogConsoleResponse: 39 = 2832 KB (2D 1208x600 PF_B8G8R8A8 RT VRam) ScreenShadowMaskTexture unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:394][254]LogConsoleResponse: 30 = 2832 KB (2D 1208x600 PF_B8G8R8A8 RT VRam) Tonemap unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:394][254]LogConsoleResponse: 33 = 2832 KB (2D 1208x600 PF_B8G8R8A8 RT) GBufferE unused(1)
[2018.02.26-06.46.31:394][254]LogConsoleResponse: 70 = 2832 KB (2D 1208x600 PF_B8G8R8A8 RT) HitProxy unused(4313081)
[2018.02.26-06.46.31:394][254]LogConsoleResponse: 32 = 2832 KB (2D 1208x600 PF_B8G8R8A8 RT) SelectionComposited unused(1)
[2018.02.26-06.46.31:395][254]LogConsoleResponse: 17 = 2832 KB (2D 1208x600 PF_DepthStencil VRam) SceneDepthZ VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:395][254]LogConsoleResponse: 36 = 2832 KB (2D 1208x600 PF_G16R16 RT) Velocity unused(1)
[2018.02.26-06.46.31:395][254]LogConsoleResponse: 20 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolume0
[2018.02.26-06.46.31:395][254]LogConsoleResponse: 22 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolume1
[2018.02.26-06.46.31:395][254]LogConsoleResponse: 24 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolume2
[2018.02.26-06.46.31:395][254]LogConsoleResponse: 21 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolumeDir0
[2018.02.26-06.46.31:395][254]LogConsoleResponse: 23 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolumeDir1
[2018.02.26-06.46.31:395][254]LogConsoleResponse: 25 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolumeDir2
[2018.02.26-06.46.31:395][254]LogConsoleResponse: 82 = 2048 KB (Cube[2] 128 PF_FloatRGBA) ReflectionEnvs
[2018.02.26-06.46.31:396][254]LogConsoleResponse: 27 = 1416 KB (2D 1208x300 PF_R32_UINT RT UAV) QuadOverdrawBuffer
[2018.02.26-06.46.31:396][254]LogConsoleResponse: 18 = 1416 KB (2D 604x300 PF_DepthStencil) SmallDepthZ
[2018.02.26-06.46.31:396][254]LogConsoleResponse: 37 = 1416 KB (2D 604x300 PF_FloatRGBA RT VRam) AmbientOcclusionSetup unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:396][254]LogConsoleResponse: 34 = 1366 KB (2D 1024x512 PF_R16F RT VRam) HZB unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:396][254]LogConsoleResponse: 75 = 1024 KB (Cube 128 PF_FloatRGBA RT) ReflectionColorScratchCubemap0
[2018.02.26-06.46.31:396][254]LogConsoleResponse: 76 = 1024 KB (Cube 128 PF_FloatRGBA RT) ReflectionColorScratchCubemap1
[2018.02.26-06.46.31:396][254]LogConsoleResponse: 19 = 708 KB (2D 1208x600 PF_G8 RT UAV) ScreenSpaceAO
[2018.02.26-06.46.31:396][254]LogConsoleResponse: 38 = 708 KB (2D 604x300 PF_B8G8R8A8 RT VRam) AmbientOcclusion unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:397][254]LogConsoleResponse: 51 = 708 KB (2D 604x300 PF_FloatRGB RT VRam) BloomBlurY unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:397][254]LogConsoleResponse: 66 = 708 KB (2D 604x300 PF_FloatRGB RT) BloomBlurX unused(1)
[2018.02.26-06.46.31:397][254]LogConsoleResponse: 47 = 512 KB (3D 256x128x2 PF_FloatRGBA RT) AtmosphereDeltaJ
[2018.02.26-06.46.31:397][254]LogConsoleResponse: 46 = 512 KB (3D 256x128x2 PF_FloatRGBA RT) AtmosphereDeltaSM
[2018.02.26-06.46.31:397][254]LogConsoleResponse: 45 = 512 KB (3D 256x128x2 PF_FloatRGBA RT) AtmosphereDeltaSR
[2018.02.26-06.46.31:397][254]LogConsoleResponse: 44 = 512 KB (3D 256x128x2 PF_FloatRGBA RT) AtmosphereInscatter
[2018.02.26-06.46.31:397][254]LogConsoleResponse: 1 = 256 KB (2D 256x256 PF_B8G8R8A8) HZBResultsCPU
[2018.02.26-06.46.31:397][254]LogConsoleResponse: 3 = 256 KB (2D 256x256 PF_B8G8R8A8) HZBResultsCPU
[2018.02.26-06.46.31:397][254]LogConsoleResponse: 4 = 256 KB (2D 256x256 PF_B8G8R8A8) HZBResultsCPU
[2018.02.26-06.46.31:398][254]LogConsoleResponse: 2 = 256 KB (2D 256x256 PF_B8G8R8A8) HZBResultsCPU
[2018.02.26-06.46.31:398][254]LogConsoleResponse: 56 = 177 KB (2D 302x150 PF_FloatRGB RT VRam) BloomBlurY unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:398][254]LogConsoleResponse: 65 = 177 KB (2D 302x150 PF_FloatRGB RT) BloomBlurX unused(1)
[2018.02.26-06.46.31:398][254]LogConsoleResponse: 41 = 128 KB (2D 256x64 PF_FloatRGBA RT) AtmosphereTransmittance
[2018.02.26-06.46.31:398][254]LogConsoleResponse: 74 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT VRam) CombineLUTs unused(4271036) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:398][254]LogConsoleResponse: 67 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT) CombineLUTs
[2018.02.26-06.46.31:398][254]LogConsoleResponse: 10 = 64 KB (2D 128x128 PF_B8G8R8A8) PerlinNoiseGradient
[2018.02.26-06.46.31:398][254]LogConsoleResponse: 77 = 64 KB (Cube 32 PF_FloatRGBA RT) DiffuseIrradianceScratchCubemap0
[2018.02.26-06.46.31:398][254]LogConsoleResponse: 78 = 64 KB (Cube 32 PF_FloatRGBA RT) DiffuseIrradianceScratchCubemap1
[2018.02.26-06.46.31:399][254]LogConsoleResponse: 57 = 45 KB (2D 151x75 PF_FloatRGB RT VRam) BloomBlurY unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:399][254]LogConsoleResponse: 64 = 45 KB (2D 151x75 PF_FloatRGB RT) BloomBlurX unused(1)
[2018.02.26-06.46.31:399][254]LogConsoleResponse: 16 = 16 KB (2D 128x32 PF_G16R16) PreintegratedGF
[2018.02.26-06.46.31:399][254]LogConsoleResponse: 14 = 16 KB (3D 16x16x16 PF_B8G8R8A8) PerlinNoise3D
[2018.02.26-06.46.31:399][254]LogConsoleResponse: 52 = 13 KB (2D 16x100 PF_FloatRGBA RT UAV VRam) Histogram unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:399][254]LogConsoleResponse: 58 = 12 KB (2D 76x38 PF_FloatRGB RT VRam) BloomBlurY unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:399][254]LogConsoleResponse: 63 = 12 KB (2D 76x38 PF_FloatRGB RT) BloomBlurX unused(1)
[2018.02.26-06.46.31:399][254]LogConsoleResponse: 81 = 11 KB (2D 64x64 PF_R16F RT VRam) HZB unused(4313251) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:399][254]LogConsoleResponse: 43 = 8 KB (2D 64x16 PF_FloatRGBA RT) AtmosphereDeltaE
[2018.02.26-06.46.31:400][254]LogConsoleResponse: 42 = 8 KB (2D 64x16 PF_FloatRGBA RT) AtmosphereIrradiance
[2018.02.26-06.46.31:400][254]LogConsoleResponse: 15 = 8 KB (2D 64x64 PF_R8G8) SSAORandomization
[2018.02.26-06.46.31:400][254]LogConsoleResponse: 59 = 3 KB (2D 38x19 PF_FloatRGB RT VRam) BloomBlurY unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:400][254]LogConsoleResponse: 62 = 3 KB (2D 38x19 PF_FloatRGB RT) BloomBlurX unused(1)
[2018.02.26-06.46.31:400][254]LogConsoleResponse: 53 = 1 KB (2D 16x2 PF_A32B32G32R32F RT VRam) HistogramReduce unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:400][254]LogConsoleResponse: 60 = 1 KB (2D 19x10 PF_FloatRGB RT VRam) BloomBlurY unused(1) VRamInKB(Start/Size):<NONE>
[2018.02.26-06.46.31:400][254]LogConsoleResponse: 61 = 1 KB (2D 19x10 PF_FloatRGB RT) BloomBlurX unused(1)
[2018.02.26-06.46.31:400][254]LogConsoleResponse: 7 = 1 KB (2D 1x1 PF_B8G8R8A8 RT) BlackAlphaOneDummy
[2018.02.26-06.46.31:400][254]LogConsoleResponse: 6 = 1 KB (2D 1x1 PF_B8G8R8A8 RT) BlackDummy
[2018.02.26-06.46.31:401][254]LogConsoleResponse: 9 = 1 KB (2D 1x1 PF_B8G8R8A8 RT) DefaultNormal8Bit
[2018.02.26-06.46.31:401][254]LogConsoleResponse: 8 = 1 KB (2D 1x1 PF_B8G8R8A8 RT) GreenDummy
[2018.02.26-06.46.31:401][254]LogConsoleResponse: 5 = 1 KB (2D 1x1 PF_B8G8R8A8 RT) WhiteDummy
[2018.02.26-06.46.31:401][254]LogConsoleResponse: 13 = 1 KB (2D 1x1 PF_DepthStencil) DepthDummy
[2018.02.26-06.46.31:401][254]LogConsoleResponse: 12 = 1 KB (2D 1x1 PF_FloatRGBA RT) MaxFP16Depth
[2018.02.26-06.46.31:401][254]LogConsoleResponse: 80 = 1 KB (2D 1x1 PF_FloatRGBA RT) ReflectionBrightness unused(4313251)
[2018.02.26-06.46.31:401][254]LogConsoleResponse: 54 = 1 KB (2D 1x1 PF_G32R32F RT UAV) EyeAdaptation
[2018.02.26-06.46.31:401][254]LogConsoleResponse: 55 = 1 KB (2D 1x1 PF_G32R32F RT UAV) EyeAdaptation
[2018.02.26-06.46.31:401][254]LogConsoleResponse: 11 = 1 KB (2D 32x16 PF_R16_UINT) SobolSampling
[2018.02.26-06.46.31:401][254]LogConsoleResponse: 79 = 1 KB (2D 9x1 PF_FloatRGBA RT) SkySHIrradianceMap
[2018.02.26-06.46.31:402][254]LogConsoleResponse:
[2018.02.26-06.46.31:402][254]LogConsoleResponse: Pool: 69/208 MB (referenced/allocated)
[2018.02.26-06.46.31:402][254]LogWindows: FPlatformMisc::RequestExit(1)
[2018.02.26-06.46.31:402][254]Cmd: Mem FromReport
[2018.02.26-06.46.31:409][254]Log file closed, 02/26/18 10:16:31