Unreal Editor in VR - Official megathread

Hi there, just updated and installed to try the VR preview. I liked a lot of it. Though I did encounter two problems.

  1. When I had my grip button (either) down my right eye was switched to an ortho view of a brick texture and some text which I couldn’t read. A little weird but I was able to get past it.
  2. The beam at the end of the emitter on my right? controller is thicker in the y than my left controller.

As far as suggestions go, I would look to have ‘modes’ for VR editor, like say particle mode, where you would have a docked cascade window and be in the preview window, so you could orbit and live preview in VR. Selecting each particle effect in editor, highlighting in docked editor etc… Or perhaps BSP/volumes mode. As I felt that it’s a little too geared toward level design. Though maybe all the tools are there and I just didn’t access them in the right way?

Either way, fantastic product, lots of potential.