Unreal Editor in VR - Official megathread

OK, I get you about the designed for VR… Yes, no VR specific game that keeps me coming back. ED is a space sim and the optimal control is HOTAS. I use Saitek X-52 Pro (as do my friends). If I had to use crappy eggbox controller I too would lose interest. I’m a strong believer in using the correct tools for the job… For Project Cars I bought Thrustmaster T300RS, for DCS World and Elite D I use Saitek X-52. I avoid using eggbox controller if I can. For FPS like HL2 I’d use mouse and keys.