Hey guys, I’m trying to set up Vive controller to 3D Widget virtual mouse interaction in 4.11 and having some issues - any pointers for whereabouts this is handled in the VR-editor branch so I can port it into my project? Thanks!
Edit: Think I found it, seems to be at UnrealEngine/Engine/Source/Editor/VREditor/VREditorInputProcessor.cpp/h and UnrealEngine/Engine/Source/Editor/VREditor/VREditorFloatingUI.cpp/h, for reference.