Hello, I am new to Unreal Engine 4 and I want to start a C++ project.
Normally, Unreal automatically opens Visual Studio with the first start of a new c++ project, right?
From there I would need to build the project so every c++ class and the project can be compiled correctly.
But Unreal does not even open my Visual Studio 2017 although it has the c++ game dev plugin, the actual windows SDK and the Unreal Engine Installer added.
What should I do?