Unreal Crashing on Game Animation Sample

Hi! I got a problem. My Unreal is crashing on Game Animation Sample:

Youtube Video

The Crash:

LoginId:cb10ef414d6f0466f926419bc876268d EpicAccountId:1389e5bbff204bdf88b60bae9830c2c3

Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 437] Shader compilation failures are Fatal.

UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

Someone can help me solve that?

Hello, I am find what is wrong - delete “/Metahuman/Kellan” and “/Blueprint/Retargeted Characters/CBP_SandboxCharacter_Metahuman_Kellan”. Maybe this sample create in UE5.0 with Kellan, and this Kellan have bugs in UE5.4. After delete this files - “Game Animation Widget” start work without crashing

Thank you so much, you are a life saver.

Greetings @Imadeki

Did the solution from EvLik resolve your issues? I’ll mark this as a solution, if so. Thank you for your input and I’m glad you found a solution!

1 Like

I was having the same issues and EvLik_2004 solution worked for me. I am just curious on how you’ve managed to debug this error since I am considering to use Unreal for a game project and would like to know on how to debug critical errors like this without being able to open the project due to crashing

I’m glad the solution worked for you! Do you mean using the blueprint debugger in UE?