Unreal crashes when using WMR headset

I have a VR game that I was trying to test playing it with the new HP Reverb. However, usually about 30 seconds or so into either PIE or a build the application crashes. When I am playing in the editor I get the following from the crash report:

Unhandled exception

nvwgf2umx

nvwgf2umx

nvwgf2umx

nvwgf2umx

nvwgf2umx

nvwgf2umx

nvwgf2umx

nvwgf2umx

kernel32

ntdll

When I build it out and it crashes I get an error saying:

nvwgf2umx.pdb not loaded

Is there a reason this is happening? Is there anything I can do about this? Any help would be greatly appreciated.