Unreal Crashes when loading map

Not entirely sure what this crash means and how to fix it.

Hello there @TatorApps!

That is a very particular crash error you are encountering. The very same was seen in other threads around the community. In both cases, the issue was tied to the Water Plugin, and the use of a Water Body asset in the scene.

The first step would be to simply disable the plugin. If you need it for your map, then there’s a work around, clear all other materials except Water Material:

If the issue still persists after that change, I would suggest a cleanup for shaders and cache in your project, via deleting the contents from Saved, Intermediate, and DerivedDataCache folders. After that, re-open the project and allow shaders to re-compile.

Further details can be found in the related threads: